Archive for September, 2008
Hey everyone, while I sort out things over the next week and go over the feedback a little more, I’d like to take the opportunity to discuss where the development of the project is headed over the near term. At various points in the project, you need to sit back a little and look at what you’ve accomplished so far. Right now, this project does a couple things fairly well, but for the most part Physics and Combat are the two features of the project that really make it worth playing. For the purposes of a watered down, duel mod, it may work out pretty well but we’re going to be going a little beyond that and working on bridging components together a more team oriented experience.
Hey everyone, after the release I got a considerable amount of positive feedback. I’d like to thank everyone for their encouraging comments. Additionally, I got some general queries and suggestions from what was seen in the teaser video. In this blog, I’m going to pick out a few commonly asked questions about the project.
The Tribal Wars public media site is now live!
Welcome to the site, I’m Arcanox the lead developer for the Tribal Wars mod project. Tribal Wars is a team based multi-player shooter that utilizes some of the aspects of it’s parent title ‘Enemy Territory – Quake Wars’ and combines it with a variety of weaponry and gameplay seen in titles like Unreal Tournament and Starsiege: Tribes.
This is all of the material included in the media release, it is here for archival purposes.