Archive for December, 2009


Hey everyone, sorry about the lack of updates on the project recently. Much of the fall has been split between working on the project and traveling abroad. There’s still been quite a bit accomplished since the last update.

A while back I had discussed the netcode for the project at length. The brand new netcode has been implemented and is functioning correctly and it’s given combat a fairly solid feel to it. You can hit enemies frequently and accurately without many issues. Jetting and Skiing are also quite fluid. There is still some tweaking to be done, but it’s completed in terms of the functions it was supposed to provide.

 
Tribal Wars A team based multiplayer shooter that utilizes some of the team oriented aspects of its parent title, Enemy Territory: Quake Wars, and combines it with equipment and weaponry found in titles such as Starsiege: Tribes and Unreal Tournament.