Archive for January, 2010


Hey everyone. With the holidays behind us, we’ve been working hard getting the artwork for the project ready. Right now, I can gladly say that the art assets for first release phase of the project have been completed. There still is a bit of work to be done though, particularly in areas like scripting, level design, and gameplay balancing.

 
Tribal Wars A team based multiplayer shooter that utilizes some of the team oriented aspects of its parent title, Enemy Territory: Quake Wars, and combines it with equipment and weaponry found in titles such as Starsiege: Tribes and Unreal Tournament.